China gaming crackdown: approvals resume but no happy ever after for foreign studios under strict new regulatory regime

China has resumed video game licence approvals but the country's strict new regulatory environment and gaming content censorship means that the world's largest gaming market will remain an inhospitable place for foreign developers, according to industry watchers.

Just as Hollywood blockbusters and hot Netflix productions struggle to penetrate China's market due to censorship issues, foreign game studios are finding it harder to make money from the country's gamers as regulatory barriers and ideological resistance rises.

Although the National Press and Publication Administration (NPPA) this week reopened approvals for domestic games after a freeze of nearly nine months, the door for imported games remains shut.

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The NPPA approved 76 imported games in 2021 before a suspension was announced. But even this was fewer than the 97 approved in 2020 and the 180 approved in 2019. It is still not known whether or when the regulator will release a list of approved foreign titles for 2022.

"There's no doubt that both the licensing process and content review are getting stricter, so it's more difficult for overseas studios to enter the Chinese market," said Zhang Yi, chief analyst with Guangzhou-based iiMedia Research.

Nexon is believed to be still working with local distributor and video gaming giant Tencent Holdings to launch the mobile game, but as of now, nobody knows when or whether it will receive approval.

Roblox's Chinese version, LuoBuLeSi, which is published and operated by Tencent, closed its server last December, while the global version of popular gaming platform Steam became unavailable on the mainland the same month. Steam is operated by Bellevue, Washington-based Valve Corporation.

Analysts say that it is now a fact that China's market, despite an alluring total size of US$46 billion in revenues in 2021, is no longer an easy game.

"Both domestic and overseas gaming firms want to import successful titles into China," said Chenyu Cui, a senior research analyst for games at London-based consultancy Omedia. "But under current circumstances, no one knows if their game will be approved."

Beijing's tightened control of imported gaming content is part of a broader campaign to shield domestic audiences from foreign influence, and the gaming crackdown received more urgency after President Xi Jinping personally highlighted the issue of gaming addiction among the nation's youth and the impact on health.