How baseball's tech arm got so big that Disney had to have a piece

When Disney (DIS) reported its third-quarter earnings this month, it also shared that the company has taken a 33% equity stake in something called BAM Tech. The reveal was unsurprising to baseball fans and to anyone who follows the business of technology. But to outsiders, it may have been mystifying: What exactly is BAM Tech?

The answer is not simple. Major League Baseball Advanced Media (nicknamed “Bam”), once described as simply “baseball’s technology arm,” is now a complex operation that handles live video-streaming, ticket sales, and media rights for the sport, as well as streaming video for many organizations beyond baseball. BAM Tech, the newly spun-off video unit, is thought by most to be the No. 1 most innovative digital video company in sports right now.

At $1 billion for a 33% stake, Disney may have gotten a steal.

BAM first launched in 2000, when Bud Selig was baseball commissioner, as a separately run tech startup, equally owned by the 30 teams. The initial investment committed by the 30 teams: $120 million total ($1 million annually from each team for the first four years). It operates out of Chelsea Market in Manhattan, and many a magazine has taken a trip to its buzzing little headquarters, full of enough control rooms, switchboards, and walls of screens that it looks more like the offices of a Silicon Valley startup.

Live-streaming a baseball game for the first time

The first major milestone (or pivot, by some definitions) came 14 years ago, in August 2002, when BAM live-streamed a game for the first time: a New York Yankees home game against the Texas Rangers. It was so long ago now that Alex Rodriguez, at the time, was still playing for the Rangers. The only other player in that game who is still in the league today is current Toronto Blue Jays pitcher Joaquin Benoit.

MLBAM's first streaming window in 2002
MLB’s first streamING window, 2002

“The media player was the size of a postage stamp compared to what we do today,” says MLB.com communications chief Matt Gould, who has been with BAM since the beginning. “The only platform we could stream to was PC. Think about not being able to do something on an Apple product in 2016, that would be unthinkable. [BAM added streaming for Mac in 2006.] And it was an out-of-market game, so we also had to figure out a geolocation technology part to figure out where you were watching from.”

The stream did not look good. It appeared in a tiny window. It loaded slowly. But none of the other three major American sports leagues had tried this before; there was no YouTube yet (2005) or Facebook (2004). BAM was way, way ahead of the curve on video.